Hey Hey! Anyone doing art drop day tomorrow?
An old character design of mine that I revisited. I have a separate post that goes more into detail.
Well, I’m just a student, so if anyone wants to pitch in on this topic, go right ahead~
I guess it’s no big realization that 2D animation isn’t huge in the US anymore. A lot of 2D animation is outsourced, but that doesn’t mean there aren’t 2D studios in the US (like jibjab, bucktv, powerhouse, or bentobox, just to name a couple off the top of my head). AND there are a lot of great independent 2D animators making really fantastic work. It’s not impossible to make a living doing 2D. And you know, just think about it realistically. The US isn’t currently into 2D, but industries change, right? Who knows where it’ll go next.
I can’t tell you what direction to go or anything. But I understand the feeling. It does bum me out a bit when I hear people say 3D is the only way to go (btw props to everyone who does 3D, you guys are champions, keep it up!). 3D jobs are in demand, it’s true! That doesn’t mean 2D is nonexistent. Y’know, we may not be producing 2d feature films anymore, but there’s a lot more 2D happening in the US than I think people realize. (and, just a little suggestion, it sounds like you might like storyboarding if you like 2d animation. It’s one step away animation, and storyboarding is always in demand).
Also, to address your last comment, who knows, there are 2D games too! You could end up being a 2D game animator. Live the dream, anon.
As always, my advice is to make good work and be a groovy person. Good luck!
EDIT- Oh, and I forgot to say. At least try 3D animation if you haven’t already! I don’t know what your experience with 2D versus 3D is, but if you enjoy animation, 3D is another avenue to go down.
I have a brief FAQ page answering these things.
(but just for you anon, I use a combination of traditional sketching, Photoshop, and Kyle Webster’s brushes)